INNOVATIVE VECTORS OF PHYSICAL EDUCATION DEVELOPMENT: FROM GAMIFICATION TO IMMERSIVE LEARNING TECHNOLOGIES
DOI:
https://doi.org/10.30890/2567-5273.2025-42-04-107Keywords:
innovations in sports, artificial intelligence, physical education, gamification, VR/AR in sports, Phygital, immersive learning, SportTech, monitoring.Abstract
The article analyzes the current state of implementation of innovative technologies in the field of physical education and high-performance sports. Particular attention is paid to the digitalization of the training process, the use of artificial intelligeDownloads
Published
2025-12-30
How to Cite
Флокей, М. (2025). INNOVATIVE VECTORS OF PHYSICAL EDUCATION DEVELOPMENT: FROM GAMIFICATION TO IMMERSIVE LEARNING TECHNOLOGIES. Modern Engineering and Innovative Technologies, 4(42-04), 285–290. https://doi.org/10.30890/2567-5273.2025-42-04-107
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