THE METHOD OF SPLATTING THE FILTER-BASED WEIGHTED AVERAGE

Authors

  • Nikolaj Nechiporuk Vinnitsa National Technical University http://orcid.org/
  • Sergej Vyatkin http://orcid.org/
  • Vladimir Roptanov Vinnitsa National Technical University http://orcid.org/
  • Aleksandr Romanyuk Vinnitsa National Technical University http://orcid.org/

DOI:

https://doi.org/10.30890/2567-5273.2018-06-01-065

Keywords:

splatting, rendering, texture, antialiasing

Abstract

Modern laser and optical scanners require scene rendering techniques that process millions of points with high-resolution textures. This paper describes a method for rendering and filtering textures based on the weighted average filter (EWA) and splatting

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References

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Published

2017-12-29

How to Cite

Нечипорук, Н., Вяткин, С., Роптанов, В., & Романюк, А. (2017). THE METHOD OF SPLATTING THE FILTER-BASED WEIGHTED AVERAGE. Modern Engineering and Innovative Technologies, 1(06-01), 44–49. https://doi.org/10.30890/2567-5273.2018-06-01-065

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